Goh Jun Wei Shaun
Game designer
STORY NODES
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This is a passion project made during free time.
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Made with HTML/Javascript/CSS
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This is a web editor for creating narrative game and branching dialogue easily. This data can also be imported into Unity for use there.
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Scripting and Functionality
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Editor can read json files, for the purpose of editing in editor UI.
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Editor can create a web game, which presents the story created in edtitor as a visual novel
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Unity importing tool, which is able to read .json file for using StoryNodes in Unity.
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Trails and Tribulations
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While the tool's aim is clear, several requirements created challenges. These requirements come from gathering feedback from friends I have engaged as testers, and my own ideas of what was necessary.
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Localization tools have been implemented into the tool, however it came at an overhaul of how text was interpreted.
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I got rather ambitious to have the tool export a full web project, meaning the editor required tools which went beyond narrative and branching dialogue alone. This also caused a need for a save/load system in the web project.
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Creating teaching material is as challenging as creating the tool itself.
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I have ideals for this tool to be usable in other game engines like Unreal and Godot.
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